I Removed Photos With Photo Sweeper and They Cme Up Again
Here we are, the beginning of our new lives... again.
You at present have a new safehouse in Bohan, afterwards the last one was burned downward by the Russians. Roman says it's time to "commencement over again." In this chapter, Mallorie introduces yous to ii of her friends - Manny Escuela and Elizabeta Torres - both of whom provide work for Niko. Algonquin is unlocked after the mission "Blow Your Cover," and Alderney becomes unlocked at the end of the chapter.
Mallorie introduces Niko to Manny Escuela, a guy she grew up with. Manny is trying to "clean upwards the streets," and he'south making a video to tape his struggle. He wants Niko to help him take out some of the dealers in Bohan. After the cutscene, get in a vehicle with Manny and become to the dealer's place on Grand Boulevard. A cutscene shows the dealer leaving his apartment. Follow him, but don't go likewise close to him or you volition spook him. Stay at least two car lengths behind him until he reaches the destination in S Bohan.
Park behind the dealer when he reaches the destination, and follow him over to the warehouse. Manny goes back to choice upward Jay (the camera guy) while you're taking care of business. Shoot the lock on the door, and then have encompass behind the wall. Take out equally many dealers as you tin from outside the warehouse before moving inside. There is no time limit here, then you tin have every bit long as y'all similar.
In that location is i dealer immediately to your right inside the warehouse, and several straight ahead. Once you've taken out as many equally you tin from outside the warehouse, move inside and immediately take cover behind the ane of "Redwood" boxes. Accept out the remaining dealers inside the warehouse, paying close attention to where they are situated on the radar. Use comprehend at all times, and watch out for the concluding dealer backside the colonnade in the centre of the warehouse. Leave the warehouse one time all the dealers accept been eliminated, and watch the cutscene as Manny [quite happily] takes all the credit for your work!
Dimitri calls and threatens to hunt Niko down and kill him, because he never paid Bulgarin the money he owed him.
Manny introduces Niko to Officer McReary, before providing the details of the next mission. The mission is very similar to the previous mission in terms of the principal objective (have out some gang dealers) except this fourth dimension it'south a little easier.
Go to Windmill Street where the gang members are situated, and run over the ii gang members that are standing by the garage. In one case yous accept been spotted, two of the gang members will attempt to escape in a motorcar, so give chase and spray their vehicle with bullets.
Aim for the wheels initially, and then terminate them off before going back to kill the terminal remaining gangster at the garage. You lot tin kill him nonetheless you like, though running him over is without a doubt the simplest pick.
Mallorie has some more than piece of work for yous, this time from a character called Elizabeta Torres. Follow the 'E' on the radar to have missions from her.
Brucie wants Niko to whack some people for him. Subsequently the cutscene, call 911 and press '1' to summon a law auto. When the cops arrive, steal their automobile and lose your wanted level. When you lose the wanted level, Niko volition automatically call Brucie for further instructions. Brucie wants y'all to kill somebody called Lyle Rivas.
Finish the police car and admission the law calculator. Select 'Search Police force Records' followed by 'Search By Proper name' and then use the keyboard to blazon in 'LYLE RIVAS'. Add together his location to the radar, and and so go out the police reckoner.
Go to Rivas'southward house and walk into the yellow marker. During the cutscene, Rivas makes an escape through the bathroom window. Exit the building through the door y'all came in, and begin chasing Rivas. Shoot his car until information technology blows up, then run him over when he attempts to escape on human foot. Niko calls Brucie to confirm that Rivas has been eliminated.
Brucie invites you to meet him for more piece of work.
According to Brucie, the guy yous but killed (Lyle Rivas) had a car "worth stealing," which he left in an alleyway off of Yorktown Avenue in Steinway. Brucie wants you to get it and bring it dorsum to his garage. When you get inside the vehicle, a cutscene begins, and a machine containing two of Lyle's associates arrives at the scene.
Get the automobile dorsum to Brucie's garage. The two thugs will hunt and shoot you the whole way back. Be conscientious when turning corners, because the auto volition go damaged very rapidly if they manage to block y'all. Get the car dorsum to Brucie'south garage in one piece to consummate the mission.
The principal objective of the mission is quite uncomplicated; the only matter you need to be conscientious with is your handling of the car. Be patient and dull down when turning corners and y'all should exist fine. The auto will [probably] exist heavily damaged by the time you get it back to the garage, merely that doesn't affair.
Brucie wants to talk to Niko most Roman, because he's been "gambling like an animal" and he's out of command.
Rivas's cousin owes Brucie a lot of money, and then he wants Niko to go and accept care of him. During the cutscene, Roman creates a contour for Niko on Beloved Meet, which he's going to use to endeavour and arrange a appointment with Rivas's cousin. Go to the [electronic mail protected] internet buffet, and Niko volition automatically call Brucie once he arrives at that place. Brucie tells you to log on and access love-meet.net, and so search for a guy chosen French Tom.
Go to one of the computer terminals and access the web. Go to dearest-meet.net and click on the 'males' icon, and then locate French Tom. Scroll to the bottom of the page and click on the button to conform a date. Yous are now free to conduct other business while you lot await for French Tom to reply. In one case he does answer, Roman will send a text message telling you to cheque your emails.
In the response, French Tom tells you to meet him at the 69th Street Diner on Hove Beach at 18:00, and then become in that location and wait for him. Approach French Tom inside the diner, and Niko will begin talking to him. When you are gear up, stand and eliminate French Tom to complete the mission.
Mallorie introduces Niko to Elizabeta, who then introduces Niko to Patrick McReary, a guy she'southward setting upward a deal for. Elizabeta doesn't trust the guys that Patrick will be dealing with, and so she wants Niko to act as his "guardian angel" and brand sure that nil goes wrong. The bargain is taking place at Joliet Street, and Patrick has left a rifle on the roof of the place next door.
Go to the edifice in South Bohan, then get up to the roof and collect the sniper burglarize that Patrick has left for you. Stay crouched and picket over the bargain using the sniper burglarize. Nigh 25 seconds after the cutscene, the dealers begin to shoot at Patrick and his associate. Zoom in with the sniper burglarize and take out all of the attackers. Take your time with each shot and deal with one person at a fourth dimension.
1 of the attackers gets in a tussle with Patrick, and then snipe him, and then three more attackers will go far. One time you have taken out the three attackers, the last aggressor volition try to escape in the van. Snipe him through the windshield to consummate the mission. Later, Niko calls Elizabeta to let her know that Patrick is safe. She invites yous back to her apartment for more work.
Elizabeta introduces Niko to Johnny, who is currently sitting on a big pile of heroin. Elizabeta has plant a buyer for him, and she wants Niko to oversee the bargain and ensure that everything goes okay, so the objective is similar to the previous mission. She as well introduces Niko to Playboy X, who's going to be profitable you at the deal. Accept Playboy to the contact'due south apartment, and follow him up to the third floor to meet Johnny.
During the cutscene, information technology becomes credible that the dealers are infact undercover LCPD officers. Discover comprehend, and take out all of the attackers. Accept your time and pick them off i at a time, and so brand your way up to the next floor. Every bit you leave the room, there are two officers immediately to your right. Take them out, then follow Playboy up to the next floor, where more officers are waiting to attack. In that location is a starting time aid kit situated on the roof, so collect it if y'all need information technology and then utilise the wall as comprehend. Take out the two remaining officers, and more volition begin to make their manner onto the roof.
Follow Playboy down the stairs, where another officer is waiting to attack y'all. Once he is dead, a ii-star wanted level appears. Make your way down to the ground floor, but watch out as there are two more officers waiting for you on the stairs. Once you escape from the building, go far the car across the road and lose your wanted level with Playboy. Finally, have Playboy X back to his apartment in Algonquin to complete the mission.
Roman calls to announce that he has collected insurance coin from the sometime cab depot, and has invested the money in a brand new one. The business is up and running.
Playboy Ten has some work for Niko. Follow the 'X' icon on the radar to go and see him.
In this mission, Manny wants Niko to eliminate some people he used to curlicue with, who accept been "bad-mouthing him" afterward watching his new motion-picture show. Information technology seems they weren't impressed. Go to the Algonquin Bridge and end in the yellowish marker facing southward.
The target you are looking for is on the train, so you lot need to follow it and eliminate him when he gets off. The chase volition pb to Cayuga Artery in Schottler.
Make your fashion up to the platform and eliminate the iii targets. It might be useful to take cover before launching your assail, but if yous showtime with total health and a decent (quick) weapon such as the Micro-SMG then it shouldn't be necessary.
A text bulletin arrives from an anonymous user, instructing yous to meet him at the end of the pier at Castle Gardens.
Elizabeta wants Niko to get and come across her.
During the cutscene, Elizabeta argues with Trivial Jacob. She says some people he introduced to her have "ripped her off big time," and she needs Niko to go to the old hospital on Colony Island and get her coke dorsum. The sometime hospital is heavily guarded by dealers, and yous volition need to eliminate all of them in guild to get to Elizabeta's coke. Once yous have the coke, you'll need to escape from the infirmary, so information technology may be a good thought to go to the old hospital before starting the mission to scope it out kickoff.
There are multiple approaches to this mission. A good way to start would exist to stand up well away from the compound, and snipe every bit many of the dealers as possible before going in. The onetime hospital is surrounded by metal fencing, and there are two areas of broken fence which you can use to enter the complex - i on the north side and one on the eastward. Yous should enter via the north gap and escape using the east gap. Enter the building itself via the doorway on the eastward side of the edifice. Take encompass at all times and eliminate anyone who attacks y'all.
An SMG in improver to a heavy slice such equally the assault burglarize is recommended. You'll demand plenty of ammo, total health and armour before starting the mission. Take your time, take cover at all times, and eliminate anyone in your path. Exist careful when you are going through the master corridor section of the building, as in that location are attackers on the upper level of the complex every bit well as on the basis - refer to the radar to see which ones are higher up yous. There are first aid kits located throughout the complex, and then keep an eye out for them. The coke is beingness guarded in a room by two dealers. Waste them, and so pick up the purse of coke.
Once y'all take the coke, N.O.O.S.E volition begin to raid the sometime hospital, and a chopper arrives. Make your mode back to the corridor, and go back out exactly the same way you came in. There are ii officers waiting to shoot y'all virtually the entrance of the building. There is also a farther officer waiting outside, who is taking embrace backside a burned out vehicle. As mentioned earlier, leave the complex using the gap in the fence on the east side of the edifice, and then quickly jump into the Humboldt river and use the Jetmax to escape.
Once you have shaken the cops off, go back and meet Niggling Jacob on Spin Street. During the cutscene, Michelle arrives and reveals that she has been working with the government, and that information technology'south "her job" to keep an eye on Niko! She says the cops are ready to take downwardly Elizabeta, and demands that Niko hands over the coke. Ouch.
Elizabeta is becoming paranoid because she knows the police force are finally onto her.
Manny and Jay soon arrive at the apartment and begin recording a new piece for their motion picture, where they accuse Elizabeta of messing up the streets Withal, Elizabeta is having none of it, and she shoots both Manny and Jay through the head! She then tells Niko to put the bodies in her car and get rid of them. Elizabeta knows a doctor that will deal with them.
Take the bodies of Manny and Jay to the medico at Dukes Boulevard. 'Natural causes' is his verdict. He says he'll have the organs "out on the streets in no time." Splendid!
Brucie wants to testify off his new car by taking role in a street race, but Lenny (the mechanic) screwed something up, and he now has zippo to race with. Brucie wants Niko to take him to Freetown Avenue in Willis and then that you can take Steve's car to the race instead. It'southward a yellowish Comet.
Once you lot have the motorcar, go to the starting point and prepare to race. As long as you don't crash, you should be able to cease beginning with fairly relative ease. Take it easy at corners, wearisome down and brake properly otherwise it could cost you the race. The other five drivers aren't exactly keen - they tend to crash a lot, so all you demand to do (basically) is not crash!
Accept Brucie home once the race is finished, to complete the mission.
Playboy'southward old friend, Dwayne Forge, merely got released from prison house, and he is disgruntled that Playboy has moved on and left him behind. Playboy has left some weapons for you lot in an alleyway at Castle Gardens for the side by side mission, and he explains the details of the task on the mode there. Obviously, the mafia have taken over a construction site belonging to Yusuf Amir, a big existent estate programmer who Playboy is aiming to print. Playboy wants you to take out the mobsters guarding the site, and regain control of information technology for Yusuf.
Arrive the car in the alleyway to recollect the weapons (a sniper burglarize and grenades) and then walk into the window cleaning platform. Make your mode to the top of the building, in order to give you a articulate view of the enemy lookouts. Take out the three lookouts (i-iii on diagram) using the sniper rifle, and then take out some of the guards on the ground to make life a little easier when you enter the structure site later. Once you've taken out as many guards as possible, go back to the platform and head into the construction site. Yous can take the car in and and so utilise it equally cover.
Take out anybody in your way, and and then head towards the starting time union leader, who is represented by a ruddy blip on the radar. Take cover at all times, and use the grenades to take out multiple enemies at once. There is a commencement help kit on the upper level of the construction site, situated at the top of the ramp. Don't move out of cover until you lot are certain there are no more than attackers. Soon, a helicopter arrives with fill-in for the terminal remaining spousal relationship leader. Once again, take cover and eliminate anyone in your manner. Kill the concluding wedlock leader to complete the mission.
Playboy wants Niko to do some work for Dwayne. Playboy will embrace any costs, since he owes Dwayne.
During the cutscene, Dwayne explains that he's pissed off at two things. Firstly, he's bellyaching that Playboy doesn't want to roll with him anymore (instead he sends Niko) and secondly he's pissed that his girlfriend is ignoring him. His girlfriend has been hanging out with someone chosen Jayvon, who plainly was responsible for Dwayne going to prison. Niko sympathises with Dwayne because he sees a lot of himself in him. He then offers to take care of Jayvon.
Go to the arcade in Chinatown, where Dwayne's girlfriend (Cherise) and Jayvon are hanging out. Jayvon attempts to escape, and you at present take the option of executing Cherise or letting her live. If you permit her live, you lot'll encounter her again later on in the story, but it'southward entirely your choice and it doesn't affect your overall game progress.
Get on the bicycle parked at the arcade and begin chasing Jayvon. Shoot him off the bike and make sure he's dead, and then pickup the money that he owes to Dwayne. Niko calls Dwayne to arrange a meeting at the Cluckin' Bell in Algonquin, so he can hand over the money.
Dwayne seems fairly depressed with how things have been going since he got out of prison. He says one of the things he lost was a strip society in Bohan called "The Triangle Club", which was taken over by gangsters afterward he got sent to jail. Niko promises to accept it back for him.
Enter the strip order in Bohan, but don't enter with a weapon drawn or security will attack y'all. There are three managers within the club, and the first matter you'll need to practice is piece of work out who they are. Arroyo the kickoff two men you see when yous enter the strip society, and listen in on their conversation. They will reveal the location of the get-go manager, Jose, who is in the staff room counting money. Leave Jose for now, and approach the stripper and the man standing beside the stage. The conversation will reveal that the man (Javier) standing next to the stripper is the 2nd managing director of the club. Don't kill him yet, instead get to the back room where the third manager is located, so that you lot at present have the locations of all three managers.
The locations of the managers should now be highlighted on the radar. Go dorsum to the showtime manager (Jose) and kill him silently using fists, a baseball bat or a pocketknife, then that you don't attract attention from the security. Jose has a gun, so kill him earlier he manages to fire a shot in, otherwise security will be alerted. At present approach the 2nd manager who is standing by the stage, and take encompass behind 1 of the tables in the order. Impale him, and then take out the security men who attack you afterwards. Once almost of the security people are gone, exit the social club and follow the third manager, who attempts to escape in a auto. Perform a drive-by shooting and finish him off to complete the mission.
There is a growing tension between Playboy X and Dwayne. Playboy now says that Dwayne is showtime to "become on his nerves." Playboy wants you to eliminate someone who has apparently been bad-mouthing him. He hangs out with his team at the basketball courts on Exeter Avenue. Y'all need to take a photograph of the squad with your new cellphone (given to you by Playboy X) and and then send him the photograph so that he can tell you which ane to impale.
There are v people in the basketball court. Go a photo of them and send it back to Playboy, merely don't get too close to them or they will spot you. Playboy will call you a few seconds later and tell you which one to kill - each time you practise the mission it'south a different person, and so you tin can't impale the same person every time! If you lot kill 1 of the targets before Playboy gets back to you, the crew will split up and you'll have to kill all of them, simply if you follow the instructions this shouldn't be the instance.
You can kill Marlon and the other gang members past shooting through the fence, you lot don't need to go into the basketball game court. Once he is dead, the mission is over.
Playboy calls to express his displeasure at your treatment of the strip club state of affairs. He doesn't want yous helping Dwayne if it'south going to "mess upwardly his concern interests."
Michelle calls and says it's important that you see her at the United Freedom Paper edifice in Algonquin.
Mallorie is concerned that something has happened to Roman, considering he didn't come abode concluding night.
Michelle reveals that her real name is Karen, and takes Niko to meet a friend in role 396. The man (who refuses to reveal his name) wants Niko to observe out about a person called Oleg Minkov, who lives in Iroquois back in Hove Beach. Go to Oleg'south apartment and find out anything you can about him.
When Niko arrives the flat is empty, and so he kicks the door down and calls the friend from U.L. Paper. He tells you to cheque Oleg'southward emails, and call back with any information that would indicate his current whereabouts. Access Oleg'due south emails and click on the latest electronic mail from "Vasily". It talks nigh a meeting at a jewellery shop on Tulsa Street. Niko calls dorsum and the man tells him to kill Oleg at the jewellery store.
Get a car and cease in the yellow mark at the destination. Oleg attempts to escape, and then chase him downwardly and kill him. When you reach Lilliputian Italy in Algonquin, Oleg will take a route which becomes blocked past structure material, so quickly reverse out of at that place and find a different route. Eliminate Oleg to complete the mission.
Playboy 10 wants you to go and see him. He has an important matter to discuss.
Dwayne has irritated Playboy 10 to such an extent that he now wants him dead. Playboy wants Niko to conduct out the striking for him, but Niko says he'll accept to take fourth dimension to consider it. Playboy will be in touch shortly.
Dwayne calls shortly later the cutscene and reveals that he wants Niko to impale Playboy X! You now have a decision to make.
Playboy Ten calls to ask Niko if he has reached a decision however. Niko says he knows what he's going to practise, and yous at present have the pick of killing either Playboy X or Dwayne.
Who you make up one's mind to kill is entirely your choice. Each option has its own benefits, though killing X appears to be the favoured pick amongst the majority of GTA IV fans. Killing Playboy 10 will earn yous his loft (which will act as a new safehouse) in addition to a new outfit, and it too ways that Dwayne Forge becomes a friend, which itself provides new benefits. Killing Dwayne will earn you $25,000 but Playboy refuses to speak to y'all afterwards, so there are no other benefits apart from that.
If you lot make up one's mind to kill Playboy Ten, head over to his flat in North Algonquin. He has 4 or five people protecting him in his apartment, so exist prepared with plenty of ammo and armour. Accept comprehend backside the door at the elevator, and eliminate each of the guards in the apartment. Throwing a grenade into the apartment should accept care of most of them.
Approach X, and he volition spring beyond the roof to the opposite building, and effort to make a run for it. Brand your fashion to the ground flooring and follow him. More of Playboy's guards arrive in a desperate bid to protect him, so target them and shoot them, but don't worry nearly 10 getting away because he volition attain a dead end. Use the pistol to execute Playboy X for a cinematic execution.
Killing Dwayne is considerably easier if you wish to choose that pick instead. Go to his apartment, walk into the yellow mark and watch the cutscene which follows. Impale Dwayne's crazy bat-wielding friend, and then employ the pistol to execute Dwayne.
Mallorie believes that Roman has been kidnapped by some Russians that he owes money to. This phone call is the start of the mission "Hostile Negotiation."
In this mission you demand to rescue Roman, who is existence held hostage by Dimitri's men at a warehouse off Lompoc in Bohan Industrial. Ensure you accept total health, armour and plenty of ammo before starting the mission. In that location aren't whatsoever especially hard aspects of the mission, simply you'll need to take out a lot of attackers which requires a bit of time and patience.
Dimitri sends a text message containing a photograph of Roman with a gun confronting his head.
Walk into the xanthous marker at the warehouse when you lot are gear up to begin. Roman is beingness held on the top flooring of the warehouse. When you take command of Niko, he will automatically take cover behind the wall. Take out each attacker one at a fourth dimension, and don't motion out of embrace until you are sure there are no more gunmen. Blind fire if necessary. At that place is a first assistance kit straight alee if you need whatever health. Try to kill as many attackers on the first flooring from the footing floor before going up there - this will make your task a lot easier when you eventually exercise accomplish the start floor.
Once you've taken out as many people equally possible, move up to the first floor and immediately look for cover. Take out any remaining attackers, and then move towards the second floor. If y'all need whatever wellness, the get-go aid kit on the footing floor should have respawned by now, so get dorsum down and collect information technology.
Turn left as shortly as you reach the 2nd floor, and again find cover. There'southward a starting time aid kit on the wall up ahead should you require it. Have out anyone in your style, and then continue to the summit flooring where Roman is existence held by his kidnapper.
You'll know when you accept reached the top floor because the arrow on the green radar blip volition disappear. When you enter the room where Roman is being held, Roman and his kidnapper emerge from behind a desk. You need to use free-aim to kill the kidnapper and complimentary Roman. Shooting him one time in the arm should be enough, but be conscientious non to burn at Roman. Once y'all have successfully freed Roman, follow him out of the warehouse and take him back to the safehouse in Bohan. The mission ends with a lecture from Niko about Roman's gambling addiction.
Roman calls to say he has purchased a safehouse in Algonquin. You can now save your game there.
U.50.P.C. desire Niko to find someone, and he'll need access to a police figurer in order to practice then. Niko is informed that in render for doing these jobs, U.Fifty.P.C. "may or may not" help Niko look for the person that betrayed him many years ago.
Your contact sends y'all a text bulletin containing a photo of the target. Yous'll need to upload this photo to the police computer in order to obtain the location of the target.
Find a law car and access the on-board estimator. The easiest manner to get a police automobile is to dial 911 on the cellphone, and then steal the car once the cops arrive. Lose your wanted level one time you have the automobile, and then terminate and access the computer. Select 'Search Constabulary Records' followed past 'Search by Photo', and then upload the photograph of the target sent to you by the contact. His name is Adam Dimayev, and he'due south wanted for financing terrorist activity. Mark Dimayev'due south hangout on the radar, and and then go after him.
The hangout is occupied by around x people, and your contact states that you must eliminate all of them. Outset on the upper level of the hangout (Yorktown Avenue) before dealing with the guards on the lower level (Valley Forge Avenue). There is no fourth dimension limit, and then you tin take as long as you similar to eliminate all of them. You can accept them out systematically one-by-one (using cover behind the various objects in the surround) or y'all can just launch grenades and take them out several at a fourth dimension. If you need health at any time, go to Yorktown Avenue where there are no attackers present and dial 911 for paramedics. The paramedics will then go far and give you health, merely just at a cost.
The contact congratulates yous on a job well done, and says y'all are one pace closer to finding the homo yous are after.
Some guy is moving a lot of money for terrorists, and U.L.P.C. demand him "neutralized." Take hold of a vehicle and go to the Civilization Plaza. A helicopter is seen leaving from the helipad, and every bit per the instructions, yous must follow it to its destination earlier attempting to steal information technology. The hunt ends at Kunzite Street, Westminster. Let the helicopter land, and and so motility in and have information technology.
When you drive in towards the helicopter, at that place are 3 guards up ahead, so bulldoze at full speed and take out equally many as you lot can by simply running them over. Then go out of the vehicle, take cover and eliminate any remaining guards.
Arrive the chopper and wing to the dropoff indicate on the south side of the airport. Land at the location indicated by the yellowish bleep on the radar, and then a cutscene will show ii FIB agents taking control of the chopper. Mission complete. Niko calls the contact afterwards the mission, who says that his men "have the chopper" and "volition go it back to you lot" soon. Apparently y'all're going to apply the chopper later on to eliminate the guy they are later on.
Officer McReary is the mystery man. You met him briefly during the mission "Street Sweeper." McReary states that he "knows all most" Niko's activities, and threatens to expose him unless Niko does some piece of work for him. Some guy is blackmailing McReary, but he doesn't know who information technology is. He has arranged to exercise an exchange with McReary by the Humboldt River off Silicon Street, and he told McReary to call him there from the viewpoint.
When you arrive at the viewpoint, Francis will send a text bulletin containing the phone number of the blackmailer, and you must phone call this number and look out for a person answering their phone, so that you know which person to kill. Keep talking to the blackmailer until you identify him.
Impale the blackmailer once y'all have identified him, collect the storage device for Francis, so lose your ii-star wanted level. In one case that is done, have the photographs on the storage device back to Francis to finish the mission.
U.Fifty.P.C. call to say that "the chopper is set" and that yous must use it with Little Jacob to accept out the target.
Run across Little Jacob at the salvage grand off Grummer Road and get into the chopper. The target is in another chopper, flying around Liberty City, and you'll need to follow him and wait for an opportunity to take it down. U.L.P.C. don't desire whatever civilian casualties, so you'll have to wait until the target is flying over the water earlier firing a shot at it.
Once y'all reach the h2o beyond the Broker Span, become close to the chopper and stay level with it on the right hand side and then that Little Jacob can get a good shot in with the RPG.
Once the chopper is down, have Jacob back to the helipad at Union Drive Eastward to consummate the mission. Niko calls U.L.P.C. later on to confirm that the hit was carried out successful. The contact acknowledges your work, and agrees to phone call you when/if he finds any information on the person you are looking for.
Packie McReary calls to offer you lot some piece of work. You tin take missions from Packie by following the "PM" icon on the radar.
A lawyer called Tom Goldberg (of Goldberg, Ligner & Shyster) has some dirt on McReary, and McReary wants him dead. Goldberg has bodyguards, so McReary wants you lot to get ane-on-one with him by arranging a job interview. You lot'll demand to look nice for the interview. McReary will electronic mail you more details soon, so head over to an internet cafe after the cutscene.
Admission one of the computer terminals at the cyberspace cafe, and click on the "Goldberg, Ligner & Shyster" advertisement to access their website. Then get to the "Careers" page and submit your resume. Niko calls Francis after you go out the cafe to confirm that the application has been sent. Yous now need to expect on a phone call from GLS. You lot can kill time by doing other missions and activities, or you lot tin can advance time by half-dozen hours past saving your game at the safehouse.
Eventually, Karen from GLS will telephone call to arrange an interview with Mr. Goldberg. The time of the interview will be added to your organizer automatically - y'all need to be at the lawyers' part by 12:00 the following day. Now head over to Perseus and buy yourself some new clothes. You'll need a suit, a tie and some squeamish shoes for the interview.
Once y'all have everything you demand, head over to the lawyers' office (indicated by the necktie icon on the radar) and walk into the yellow marker to begin. Become and talk to the receptionist, and then follow her to Mr. Goldberg's role. The interview volition begin, and a few seconds subsequently you lot will take command over Niko. Stand upwardly when y'all are ready to kill Goldberg, kill him then remember the files from his desk. The receptionist triggers the warning, and y'all now have a two-star wanted level. Smash i of the windows in the office, jump outside and become rid of the cops. Take the files back to McReary once y'all're done.
McReary wants Niko to take down a drug dealer (called Clarence) in Eastward Holland for $2000, but Niko demands $5000 instead. McReary says information technology would accept too long for him to collect all the evidence against Clarence, so he wants to relieve himself some work past getting Niko to perform a hit.
Head over to the projects in East Holland, and ensure that you take plenty of wellness and ammo before beginning. McReary recommends getting to the second flooring earlier yous brainstorm shooting anyone, merely y'all tin can do it in any style you similar. Once you reach the third flooring, in that location are gunmen taking encompass upwardly ahead, and a starting time aid kit on the wall to your right. Take them out, and a third gunman will come down the stairs behind yous, then watch out. Remain cautious as you approach the roof - there are several more than gunmen waiting there. Once everyone has been eliminated, approach Clarence and you will accept a choice to make - you can either execute him or decide to allow him alive. Walk abroad if yous wish to spare his life, you'll run into him later on on if this is your selection.
If you want to impale Clarence and you wish to avert whatever unecessary shootouts, go back onto the road before entering the projects at the start of the mission, and employ your sniper rifle to zoom in on Clarence on the 2d floor. Kill Clarence, and evade the two-star wanted level to complete the mission. If you don't get the shot correct the commencement time, Clarence will flee and yous will accept to enter the projects and do things the hard way.
If y'all spared Clarence'south life, or if y'all decided to kill him the hard way, a two-star wanted level is gained and police surroundings the projects. Most of them will occupy the west one-half of the complex (which is the bit you are currently at) so head over to the east section and get downwards the stairs that way. Turn left when y'all reach the bottom, and and then left again. Utilise the gate to become out, so find a vehicle and evade the cops. If you're lucky, you should be able to escape from the projects without having to face any cops at all.
Information technology becomes apparent that Clarence was merely the boss of the organisation, and now his principal lieutenant has taken over. McReary needs you to take him out. He has left a sniper rifle for yous in a car across town.
Arrive the car and then caput to the dealer's apartment off Denver Avenue. Go to the rooftop of the edifice opposite the dealer's flat, and punch his phone number (545-555-0122) to lure him to the window.
Alternative means to lure the dealer to the window are:
- Shoot the satellite dish outside the dealer's window (he'll go upward to find out why his TV stopped working).
- Shoot the television screen inside the dealer's firm (you won't have much time to shoot him if yous choose this method).
Assassinate the dealer when he goes to the window, and then leave the edifice to complete the mission.
Packie introduces you to his mother and his sister, Kate. Kate seems interested in Niko, but Packie warns him to stay abroad from her. After the cutscene, get in a auto with Packie and go to the harbor warehouse on Emerald Street. Packie wants to go up on the roof of the warehouse then you tin can go a clear view of the deal that's going downward with the triads. Climb onto the objects, leap onto the ledge, shimmy across, and then climb onto the roof. A curt cutscene will show a gunkhole arriving with some boxes which Patrick wants to steal. His programme is to wait until the dealers take loaded the boxes into the truck, and then steal the truck and return it to a garage.
Climb down the mini cabin, discover encompass, and begin taking the dealers out. Molotovs or grenades would be useful at this bespeak, as at that place are a lot of attackers. Packie will assistance y'all (from the roof) and detract some of the attention. At that place are several dealers inside the warehouse, so be cautious when you approach it.
Steal the truck and await for Packie to arrive, then accept the truck to Ray Boccino's lockup in Westminster. Some more dealers volition begin chasing and shooting at the truck once you go out the warehouse, so driblet a few grenades to go rid of them. Packie introduces y'all to Ray at the end of the mission, and Ray agrees to telephone call you some time with some work.
Packie and his friends want to rob the mafia after Ray tipped them off well-nigh a big payment they received. Observe a four-door car and bulldoze to the waste management establish nether the Algonquin Bridge, where the mafia are currently situated. Climb over ii fences to get into the depot, and waste matter whatsoever guards outside. Grenades may be useful here, but exist sure to have encompass at all times. Packie and the guys should exist able to handle a few of the guards, merely you lot'll demand to bargain with almost of them. Follow the guys inside once the guards have been taken out. There's a first aid kit at the door should you demand any wellness.
Notice cover every bit soon as you enter the building, and once again pick off each of the guards i at a time. Go for the guard whose upward in the role before going for the others. When you lot are ready, proceed towards the office at the top of the stairs where the cash is stored. Scout out for more guards.
Once you accept collected the cash, more guards will enter the building and brainstorm firing. Clear the ones nearest the exit and then make an escape - leave Packie's friends to deal with the rest. Meet Packie outside and then swim towards the gunkhole. Wait for Packie to get on, and take him to the pier beyond the East Borough Bridge to complete the mission.
Packie asks if you can do him a favour past taking his sis Kate on a date. The McReary brothers are concerned about her because she hasn't been out in a long fourth dimension. Give her a call.
Ray Boccino calls and invites yous to meet him at Drusilla's in Little Italy (Algonquin) for some work.
Packie and his brothers take a big job planned, but you'll demand a adapt and tie first from Perseus in Algonquin first. You need this in guild to start the mission "Three Foliage Clover".
Packie introduces you to his brothers, Gerry and Derrick. Gerry isn't happy that Niko is beingness involved in family unit business. After the cutscene, observe a four-door automobile and take your partners to the bank in Algonquin. Packie explains the plan on the manner there - each person is going to take out a security guard each when they arrive, and so Packie and Michael will handle the civilians while Niko and Derrick handle the employees. Derrick is going to rig the vault door with explosives one time the situation is under control.
During the raid, Packie and Derrick begin arguing, and Michael gets shot by one of the civilians. After the cutscene, go down to the vault and become the coin. The cops become aware of the robbery, and soon the entire building is surrounded by LCPD and N.O.O.S.E. officers. Brand your fashion out of the building and take cover behind a tree.
Take out the cops and protect Packie and Derrick - so follow them into the alleyway and clear the path. Utilize the steps every bit cover, and throw a couple of grenades to take out the cops up ahead. All the N.O.O.S.East. officers must exist eliminated before Packie and Derrick can continue. Once they practise, follow them, and once over again clear the path.
When you attain Chinatown, watch out for the cops who are situated on the fire escapes higher up you. Once again, articulate the path for Packie and Derrick, and then follow them down the alley. More police force go far in a chopper, so Packie decides to use the subway every bit an escape route. Follow Packie and Derrick into the subway, and kill the two police officers immediately to your right equally you enter. Use the pillars as cover when you accomplish the area with the ticket machines, and take out anyone who is in your way.
In that location is a first aid kit fastened to ane of the pillars, so grab it if you need health. Follow Packie and Derrick down to the platform, and utilise the 3rd (terminal) pillar as cover. Throw some grenades across to the other side to take out the attackers, and then follow Packie and Derrick onto the tracks. Watch out for oncoming trains!
In one case y'all reach street level, find a four-door car and go far it with Packie and Derrick. Yous'll need to cross the Algonquin Bridge to get dorsum to Packie'south place in Dukes, but police force have blocked it off, so it is recommended that you lot lose your wanted level before attempting to cantankerous the bridge. Employ alleys and small roads when trying to escape from the cops - y'all'll lose them much easier that mode. Take Packie and Derrick dorsum to Middleton Lane to complete the mission, and enjoy your hefty $250,000 reward.
Gerry McReary has a business concern opportunity that he needs your assistance with. Follow the "GG" icon on the radar to take missions from him.
Packie wants you lot to practice some work for Derrick McReary, as a personal favour to him and Gerry. They say they will embrace any expenses. You can detect Derrick at the "DM" icon on the radar.
Source: https://www.gta4.net/missions/chapter-two.php
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